Merge lp:~widelands-dev/widelands/balancing_tribes into lp:widelands

Proposed by GunChleoc
Status: Merged
Merged at revision: 7840
Proposed branch: lp:~widelands-dev/widelands/balancing_tribes
Merge into: lp:widelands
Diff against target: 34 lines (+3/-3)
2 files modified
data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua (+2/-2)
data/tribes/workers/barbarians/soldier/init.lua (+1/-1)
To merge this branch: bzr merge lp:~widelands-dev/widelands/balancing_tribes
Reviewer Review Type Date Requested Status
Widelands Developers Pending
Review via email: mp+286346@code.launchpad.net

Commit message

Balancing: Added gold to building cost for Atlantean training sites. Made Barbarian attack stronger.

Description of the change

This is not ready yet, just putting it here so that we will get Travis/AppVeyor builds.

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Revision history for this message
bunnybot (widelandsofficial) wrote :

Continuous integration builds have changed state:

Travis build 722. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/109900190.
Appveyor build 569. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_balancing_tribes-569.

Revision history for this message
GunChleoc (gunchleoc) wrote :

This has been approved on the forum.

@bunnybot merge

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1=== modified file 'data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua'
2--- data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua 2016-01-25 15:58:01 +0000
3+++ data/tribes/buildings/trainingsites/atlanteans/labyrinth/init.lua 2016-02-20 08:52:18 +0000
4@@ -15,7 +15,7 @@
5 planks = 5,
6 spidercloth = 5,
7 diamond = 2,
8- quartz = 2
9+ gold = 2
10 },
11 return_on_dismantle = {
12 log = 1,
13@@ -23,7 +23,7 @@
14 planks = 2,
15 spidercloth = 2,
16 diamond = 1,
17- quartz = 1
18+ gold = 1
19 },
20
21 animations = {
22
23=== modified file 'data/tribes/workers/barbarians/soldier/init.lua'
24--- data/tribes/workers/barbarians/soldier/init.lua 2015-12-11 16:54:00 +0000
25+++ data/tribes/workers/barbarians/soldier/init.lua 2016-02-20 08:52:18 +0000
26@@ -88,7 +88,7 @@
27 minimum = 1200,
28 maximum = 1600
29 },
30- attack_incr_per_level = 700,
31+ attack_incr_per_level = 850,
32 defense = 3,
33 defense_incr_per_level = 4,
34 evade = 25,

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