>> I can introduce bunch of new ai_hints like "is_bakery", though opposite would be better (per each tribe):
>> bakery:"barbarian_bakery"
>> woodcutter:"barbarian_lumberjack"
?You mean like we have for the port & barracks? I could implement that
Do you mean through "ai_hints"? I have to fix also "is_basic" - as you suggested, so I can to it at once. I want to be sure it is properly "plugged" to default_ai.cc
>> I can introduce bunch of new ai_hints like "is_bakery", though opposite would be better (per each tribe): "barbarian_ bakery" "barbarian_ lumberjack"
>> bakery:
>> woodcutter:
?You mean like we have for the port & barracks? I could implement that
Do you mean through "ai_hints"? I have to fix also "is_basic" - as you suggested, so I can to it at once. I want to be sure it is properly "plugged" to default_ai.cc