Code review comment for lp:~vrince/mixxx/waveform-2.0_pure-gl

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Albert Santoni (gamegod) wrote :

Hey Thomas,

Have you considered using display lists or VBOs for the waveform
instead of immediate mode? I expect that would give you a fairly
significant drop in CPU usage. (Maybe you're already using VBOs for
the GLSL code?)

Thanks,
Albert

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