Code review comment for lp:~vanvugt/unity/fix-1036528

Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Hmm, there might be a case where we want to GL::bindFramebuffer and USE_GLES. That is if we're using the legacy GLES patches instead of USE_MODERN_COMPIZ_GL.

I guess we should support that, though I'm not sure it's necessary any more...

« Back to merge proposal