> I'm still for having the occlusion algorithm as something that's set by the
> compositing system, but if notifications are to go out about occluded
> surfaces, that should be something sent from the Scene system, not the
> compositor. Anyways, given the review comments, it seems that this will be
> explored differently, so abstain.
And that's ok, but until we actually have that alternative -whatever it is - it doesn't make sense to remove functionality until then.
> I'm still for having the occlusion algorithm as something that's set by the
> compositing system, but if notifications are to go out about occluded
> surfaces, that should be something sent from the Scene system, not the
> compositor. Anyways, given the review comments, it seems that this will be
> explored differently, so abstain.
And that's ok, but until we actually have that alternative -whatever it is - it doesn't make sense to remove functionality until then.