I'm still for having the occlusion algorithm as something that's set by the compositing system, but if notifications are to go out about occluded surfaces, that should be something sent from the Scene system, not the compositor. Anyways, given the review comments, it seems that this will be explored differently, so abstain.
I'm still for having the occlusion algorithm as something that's set by the compositing system, but if notifications are to go out about occluded surfaces, that should be something sent from the Scene system, not the compositor. Anyways, given the review comments, it seems that this will be explored differently, so abstain.