The idea is that I can inspect surface name at surface creation time, to know whether the surface belongs to a greeter or user session, to be able to properly assign depth ID.
If there's now a better way to do such filtering, let me know. But the parameter *is* being used by me right now.
I want it for in-progress branch https:/ /code.launchpad .net/~mterry/ unity-system- compositor/ greeter- depth/+ merge/207549
The idea is that I can inspect surface name at surface creation time, to know whether the surface belongs to a greeter or user session, to be able to properly assign depth ID.
If there's now a better way to do such filtering, let me know. But the parameter *is* being used by me right now.