> Curious. MultiplexingDispatchable definitely uses level (rather than
> edge) triggering, the socket is SEQPACKET, so there's guaranteed to
> only be whole events there, and consume() looks like it should only eat
> one...
I think thats what the second parameter "consumeBatches" does .. passing false there should help.
> Curious. MultiplexingDis patchable definitely uses level (rather than
> edge) triggering, the socket is SEQPACKET, so there's guaranteed to
> only be whole events there, and consume() looks like it should only eat
> one...
I think thats what the second parameter "consumeBatches" does .. passing false there should help.