Mir

Code review comment for lp:~vanvugt/mir/fix-1655804

Revision history for this message
Daniel d'Andrada (dandrader) wrote :

> If anyone can explain why Unity8 picks a random window size over the
> application specified size, then please explain. Keep in mind that scaling is
> not an excuse, because many legacy apps and non-toolkit apps simply don't care
> about scaling, only pixels.

1 - in phone and tablet mode, window size must be exactly what unity8 wants. application doesn't have a say on that

2 - in desktop mode unity8 remembers the size the window had when it was last closed. so when you launch it again it will give that size. But the first time an application is ever launched that size is a generic default unity8 guesses indeed. That needs more thought and work.

« Back to merge proposal