BTW, the word "Family" as opposed to "Cache" is important. The "Family" part indicates that it is a collection of programs that share shaders. And more loosely in the case of GLRenderer, they use a common pattern of uniform names too. Hence in both cases, it's a "family" and not just a cache.
BTW, the word "Family" as opposed to "Cache" is important. The "Family" part indicates that it is a collection of programs that share shaders. And more loosely in the case of GLRenderer, they use a common pattern of uniform names too. Hence in both cases, it's a "family" and not just a cache.