lp:~vanvugt/compiz/fix-1097126
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- bzr branch lp:~vanvugt/compiz/fix-1097126
Branch merges
- Daniel d'Andrada (community): Approve
- PS Jenkins bot (community): Approve (continuous-integration)
- Compiz Maintainers: Pending requested
-
Diff: 121 lines (+34/-15)4 files modifiedplugins/resize/src/logic/include/screen-interface.h (+1/-0)
plugins/resize/src/logic/src/resize-logic.cpp (+23/-15)
plugins/resize/src/screen-impl.h (+5/-0)
plugins/resize/src/window-impl.h (+5/-0)
Related bugs
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Branch information
Recent revisions
- 3549. By Daniel van Vugt
-
A little more abstraction so Google Mock doesn't crash on "delete w" (because
the mocked version is not new'd). Also fixed another potential leak. - 3547. By Daniel van Vugt
-
Fix memory leaks resulting from misuse (and poor design) of
resize::CompScreenImpl ::findWindow( )
(LP: #1097126) - 3546. By Daniel van Vugt
-
Sort the plugin list to improve readability of CMake output (LP: #1096780). Fixes: https:/
/bugs.launchpad .net/bugs/ 1096780. Approved by PS Jenkins bot, Sam Spilsbury.
- 3545. By Daniel van Vugt
-
Be sure to treat \r and \n as word boundaries too. Otherwise CMake will read
expo's plugin name as "expo\n" from plugins/expo/CMakeLists .txt resulting
in weird and misleading "Disabled" messages for expo.
(LP: #1083027). Fixes: https://bugs.launchpad .net/bugs/ 1083027. Approved by PS Jenkins bot, Sam Spilsbury.
- 3543. By Michail Bitzes
-
Added missing glEnable/
glDisableClient State calls for GL_TEXTURE_ COORD_ARRAY and GL_VERTEX_ARRAY to make showmouse work with the new codebase. Credits and thanks for this patch go to Michail Bitzes.
(LP: #1048267). Fixes: https:/
/bugs.launchpad .net/bugs/ 1048267. Approved by Daniel van Vugt.
- 3542. By Sam Spilsbury
-
Fixed: Clicking on semi-maximized windows in a different workspace fails to
switch to the correct workspace. (LP: #1037164). Fixes: https://bugs.launchpad .net/bugs/ 1037164. Approved by Daniel van Vugt, PS Jenkins bot.
- 3541. By Sam Spilsbury
-
Port cubeaddon plugin to use new OpenGL plugin API.
(LP: #1020823)Since the arrangement of the vertex data assumes quad usage, and GL_QUADS primitives are not available in OpenGL|ES, the option "deform caps" will be nonfunctional in OpenGL|ES builds. Fixes: https:/
/bugs.launchpad .net/bugs/ 1020823. Approved by Daniel van Vugt, PS Jenkins bot, Sam Spilsbury.
- 3540. By Sam Spilsbury
-
Fix definition of glShaderSource function pointer.
Its GLvoid glShaderSource (GLuint, GLsizei, const GLchar * const *, const GLint *); in the header file, not GLvoid glShaderSource (GLuint, GLsizei, const GLchar **, const GLint *); like the specification.
Use a function pointer cast to work around it.
(LP: #1095915). Fixes: https:/
/bugs.launchpad .net/bugs/ 1095915. Approved by PS Jenkins bot, Daniel van Vugt.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:compiz/0.9.9