> I agree line 86 may be redundant, but I was covering for the case where you
> may not know which test within the fixture gets executed next. At least it's
> defensive against future maintenance.
This doesn't matter. The object is destructed upon test completion.
>
> I know EGL has the preservation option. There's a similar extension for GLX,
> but it was never fully implemented when I tried it last.
> I agree line 86 may be redundant, but I was covering for the case where you
> may not know which test within the fixture gets executed next. At least it's
> defensive against future maintenance.
This doesn't matter. The object is destructed upon test completion.
>
> I know EGL has the preservation option. There's a similar extension for GLX,
> but it was never fully implemented when I tried it last.
Curious. What was it called ?