> + if (behavioredIndex == 1 ....
> are these floating point comparisons safe?
Haven't seen any troubles, also this is straight bound to an integer property, just added a Behavior. No floating point calculations involved. I don't think its worth adding some additional fuzziness checks but if you want me to, I can do.
>
> + // Limiting progress to ~0 and 1.7
> 1.7 a bit magic, is that roughly 1 + 0.7 = width of the transformed tile on
> the left?
I tried to improve the comment a bit. Hope its more clear now.
> === modified file 'qml/Stages/ PhoneStage. qml'
> + property bool locked: spreadView.phase == 2
> readonly?
fixed.
> + spreadView.contentX = -spreadView.shift p(appId)
> + priv.switchToAp
> nit-pick - semicolons?
fixed
> + if (behavioredIndex == 1 ....
> are these floating point comparisons safe?
Haven't seen any troubles, also this is straight bound to an integer property, just added a Behavior. No floating point calculations involved. I don't think its worth adding some additional fuzziness checks but if you want me to, I can do.
>
> + // Limiting progress to ~0 and 1.7
> 1.7 a bit magic, is that roughly 1 + 0.7 = width of the transformed tile on
> the left?
I tried to improve the comment a bit. Hope its more clear now.