lp:~unity-team/unity/x-sru3

Created by Marco Trevisan (Treviño) on 2016-08-01 and last modified on 2016-08-01
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Owner:
Unity Team
Project:
Unity
Status:
Merged

Recent revisions

4125. By Marco Trevisan (Treviño) on 2016-08-01

DecoratedWindow: split shadow quads computation based on shaped window state

And reset textures on change

4124. By Marco Trevisan (Treviño) on 2016-08-01

CompizUtils: add add flag to decoration utils for shaped windows

4123. By Marco Trevisan (Treviño) on 2016-08-01

DecoratedWindow: avoid deferencing an invalid shadow texture ptr, and split functions

4122. By Marco Trevisan (Treviño) on 2016-08-01

UnityWindowView: don't try to deference close_button_ if its' null

It could happen when manually triggering a signal

4121. By Marco Trevisan (Treviño) on 2016-08-01

DecoratedWindow: Cleanup shadows for shaped windows, reduce recomputation

4120. By Eleni Maria Stea on 2016-07-27

DecoratedWindow: Added shadows for shaped windows

4119. By Marco Trevisan (Treviño) on 2016-07-27

LockScreenAcceleratorController: ensure callbacks are valid before calling them

4118. By Marco Trevisan (Treviño) on 2016-08-01

Add tools to enforce unityshell plugin for the current profile and add "move" and "resize" plugins as requirements.

4117. By Andrea Azzarone on 2016-07-27

Use the standard notification-device-eject in the "device eject" notification. This allows us to scale it properly on high-dpi setups.

4116. By Andrea Azzarone on 2016-07-27

Properly destroy close_button_ to properly disconnect lambda.

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