>
> It looks like this test is testing multiple things. You are defining shaders
> and recording events.
I realized that the test will not work if the system does not have GLSL shaders support. So I am removing the shader code and using Nux custom drawing code (that supports both GLSL and ARB assembly programs).
>
> It looks like this test is testing multiple things. You are defining shaders
> and recording events.
I realized that the test will not work if the system does not have GLSL shaders support. So I am removing the shader code and using Nux custom drawing code (that supports both GLSL and ARB assembly programs).