This patch is kind of tortured, but after talking it through with Antti I agree this is a good approach given the tight schedule and the need to know that the patch should be safe.
It would be preferable if a future revision fixes the workarounds described in the comment in SimUnlockDialog::Private::reset()
This patch is kind of tortured, but after talking it through with Antti I agree this is a good approach given the tight schedule and the need to know that the patch should be safe.
It would be preferable if a future revision fixes the workarounds described in the comment in SimUnlockDialog ::Private: :reset( )