> Fixed the error, and pushed the tests.
> The commit that you say doesn't belong actually does belong: we need to remove
> the call to updateDashModeDependingOnScreenGeometry otherwise every time we
> activate the dash it will override whatever fullscreen value we read from
> dconf (via the binding in QML).
Yes but that was already the case in trunk wasn't it? Fixing that is really better done in [1] because in there you change the way monitoring the screen's resolution is done [2] which is completely related to the line of code in question.
> Fixed the error, and pushed the tests. ependingOnScree nGeometry otherwise every time we
> The commit that you say doesn't belong actually does belong: we need to remove
> the call to updateDashModeD
> activate the dash it will override whatever fullscreen value we read from
> dconf (via the binding in QML).
Yes but that was already the case in trunk wasn't it? Fixing that is really better done in [1] because in there you change the way monitoring the screen's resolution is done [2] which is completely related to the line of code in question.
[1] https:/ /code.launchpad .net/~unity- 2d-team/ unity-2d/ unity-2d- dash-always- fullscreen- by-resolution/ +merge/ 89886 QApplication: :desktop( ), SIGNAL( resized( int)), SLOT(updateAlwa ysFullScreen( )));
[2] + connect(