lp:~ubuntu-desktop/unity/precise

Created by Sebastien Bacher and last modified
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Owner:
Ubuntu Desktop
Project:
Unity
Status:
Development

Recent revisions

716. By Didier Roche-Tolomelli

releasing version 5.20.0-0ubuntu1

714. By Timo Jyrinki

Cherry-pick a manual test for decorations fix

713. By Timo Jyrinki

* New upstream release.
  - Includes the cherry-picked TimeUtil fix
  - ResultRendererTile: fix a crash if row.renderer<TextureContainer*>()
    is null (LP: #926658)
  - Fix unity launcher vanishes when switching to mirrored displays
    (LP: #991637)
  - Fix window decorations being drawn when they should not be.
    This fixes icaclient window "dancing" (LP: #1083186) and
    hides decoration in a test case with Steam (LP: #1122478)
  - [multimonitor] Dash - Opening dash or HUD on one screen removes panel
    shadow on the other (LP: #892718)
  - Press Alt+F1, panel’s shadow dissapear (LP: #942965)

711. By Didier Roche-Tolomelli

releasing version 5.18.0-0ubuntu1

710. By Timo Jyrinki

* New upstream release.
  - Launcher: start the drag icon request from the original mouse-down
    position. (LP: #858540)
  - Ignore transient unmmaped windows on minimize/unminimize
    (LP: #929712)
  - Fixes alt+tab losing focus when alt+tabing to quickly due to ubus
    being to slow to send a message (LP: #1035628)
  - If no icon is found then use the default one. This will cause all
    blank icons to be a '?' icon (LP: #886778)
  - Use GMountOperation in g_volume_mount. GMountOperation provides a
    mechanism for interacting with the use. (LP: #713432)
  - Do not reuse the menu entries if their order changes (LP: #1062283)
  - BamfLauncherIcon: ensure the icon and name values when the running
    state changes. This avoids to get "?" icons. (LP: #772986)
  - Use linear filtering to draw icons (when needed). (LP: #1036231)

709. By Didier Roche-Tolomelli

releasing version 5.16.0-0ubuntu1

708. By Didier Roche-Tolomelli

right bug #

707. By Łukasz Zemczak

* New upstream release.
  - launcher is not refreshed after user session switch (LP: #1016430)
  - Dragging windows around is slow/sluggish/laggy when multiple monitors
    are enabled (LP: #874619)
  - Dragging icons to reorder -away from launcher causes the dragged icon
    image edges to fade away(cut off) (LP: #1026247)
  - Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
  - Tooltips backgrounds are not refreshed (no active blur) (LP: #967112)
  - [regression] Unity panel transparency (active blur) not updating properly
    (LP: #865006)
  - [Regression] Hideous low-res icon when using the HUD with autohide
    enabled. (LP: #1035951)
  - Launcher dragged icon is not redrawn when the mouse pointer is not moved
    (LP: #1032700)
  - Black background around after dash is restored (LP: #992516)
  - Refreshing active blur makes the dash painfully slow (LP: #874230)
  - [SRU regression] alt-grave not switching to next window unless 'grave'
    pressed twice (LP: #1035668)
  - [SRU Regression] Unity 5.14 + Nux 2.14: Launcher tooltips are
    incomplete/missing (LP: #1034164)
  - [nvidia] unity crashed in
    nux::GraphicsEngine::QRP_GLSL_1Tex (glDrawArrays) (LP: #1031554)
  - compiz crashed with SIGSEGV in
    unity::ui::EdgeBarrierController::Impl::OnPointerBarrierEvent()
    (LP: #1020075)
  - Much slower OpenGL frame rates with unityshell loaded, than plain compiz
    (LP: #988079)
  - Compiz won't start if "unredirect fullscreen windows" is enabled
    (LP: #980663)
  - [regression] Unity launcher on-screen corruption on resume from suspend
    with nVidia proprietary driver (LP: #915265)
  - Desktop, Launcher and menu bar still visible when screen locked
    (LP: #886605)
  - Unity is visible on top of fullscreen apps (LP: #734908)
  - [nvidia] compiz crashed with SIGSEGV in
    nux::BasePainter::PaintBackground (LP: #982626)
  - Update dependency on the renamed libgeis

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