Created by timfelgentreff on 2015-10-16 and last modified on 2015-10-19
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Recent revisions

9033. By timfelgentreff on 2015-10-19

add cmdline switches for shaders, add ctrl+alt+/ as hard cycle keybinding, remove debug prints

9032. By timfelgentreff on 2015-10-19

add scale2x (aka advmame2x) as scaling shader

9031. By timfelgentreff on 2015-10-16

only add VS2013 flags if we need them

9030. By timfelgentreff on 2015-10-16

only load shaders if we're using opengl

9029. By timfelgentreff on 2015-10-16

add shaders for fullscreen pixel scaling algorithms

9028. By timfelgentreff on 2015-09-17

allow specifying owner type in building restriction has-unit

9027. By timfelgentreff on 2015-09-17

allow getting the PlayerType via GetUnitVariable

9026. By timfelgentreff on 2015-09-09

fix a potential crash when building rule is checked without builder

9025. By timfelgentreff on 2015-09-08

allow changing unit player via SetUnitVariable command

9024. By timfelgentreff on 2015-09-07

include missing header

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