No, this is intentional. If you look at the compiz event handler or the
move plugin, they both call updateAttributes rather than raise. I don't
fully understand why, but unity should do the same in any case.
On Fri, Mar 18, 2011 at 11:35 AM, Jason Smith <email address hidden> wrote:
No, this is intentional. If you look at the compiz event handler or the
move plugin, they both call updateAttributes rather than raise. I don't
fully understand why, but unity should do the same in any case.
On Fri, Mar 18, 2011 at 11:35 AM, Jason Smith <email address hidden> wrote:
> Review: Needs Fixing /code.launchpad .net/~thjaeger/ unity/raise- maximized/ +merge/ 52644<https:/ /code.launchpad .net/%7Ethjaege r/unity/ raise-maximized /+merge/ 52644>
> You are probably looking to call window->raise () rather than
> updateAttributes
> --
> https:/
> You are the owner of lp:~thjaeger/unity/raise-maximized.
>