Hmm. Okay. I'll have a brief look into that, the input window needs to be "hidden" otherwise it gets damaged on every from (eg fullscreen damage) On 26/03/2013 3:13 AM, "Andrea Azzarone" <email address hidden> wrote:
> 8 - ShowWindow(true); > 9 + // We are not calling ShowWindow () as this window > 10 + // isn't really visible > > Reverting this change seems to fix the issue. Btw the dnd issue with > launcher icons is gone! :) > -- > > https://code.launchpad.net/~smspillaz/unity/unity.fix_1080947.2/+merge/154847 > You are the owner of lp:~smspillaz/unity/unity.fix_1080947.2. >
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Hmm. Okay. I'll have a brief look into that, the input window needs to be
"hidden" otherwise it gets damaged on every from (eg fullscreen damage)
On 26/03/2013 3:13 AM, "Andrea Azzarone" <email address hidden> wrote:
> 8 - ShowWindow(true); /code.launchpad .net/~smspillaz /unity/ unity.fix_ 1080947. 2/+merge/ 154847
> 9 + // We are not calling ShowWindow () as this window
> 10 + // isn't really visible
>
> Reverting this change seems to fix the issue. Btw the dnd issue with
> launcher icons is gone! :)
> --
>
> https:/
> You are the owner of lp:~smspillaz/unity/unity.fix_1080947.2.
>