It seems to work very nicely on intel. I have a couple of concerns though:
1. The glCopyPixels fallback works and is reliable. I would like to keep it unless there is a good reason not to. That way we don't raise the minimum system requirements unnecessarily.
2. We need a configuration option for people to be able to choose the old rendering method. There is a significant performance hit in (unthrottled) benchmark results with this change. So people need to have the option of going back to regional updates.
It seems to work very nicely on intel. I have a couple of concerns though:
1. The glCopyPixels fallback works and is reliable. I would like to keep it unless there is a good reason not to. That way we don't raise the minimum system requirements unnecessarily.
2. We need a configuration option for people to be able to choose the old rendering method. There is a significant performance hit in (unthrottled) benchmark results with this change. So people need to have the option of going back to regional updates.