learnable is quite vague. Afaik most AI in games no longer use neural networks or similar because heuristics just perform so much better. Nevertheless, there is a bookshelve of literature on "good" game AI, some of them employ something like bayesian parameter tuning for "learning". That could be interesting of course.
learnable is quite vague. Afaik most AI in games no longer use neural networks or similar because heuristics just perform so much better. Nevertheless, there is a bookshelve of literature on "good" game AI, some of them employ something like bayesian parameter tuning for "learning". That could be interesting of course.