Merge lp:~rotolonico/tubeout/tubeout into lp:tubeout
- tubeout
- Merge into trunk
Proposed by
Domenico Rotolo
Status: | Merged | ||||
---|---|---|---|---|---|
Approved by: | Paolo Rotolo | ||||
Approved revision: | 2 | ||||
Merged at revision: | 2 | ||||
Proposed branch: | lp:~rotolonico/tubeout/tubeout | ||||
Merge into: | lp:tubeout | ||||
Diff against target: |
486 lines (+138/-131) 5 files modified
Tube Out/game.xml (+13/-14) Tube Out/game.xml.bak (+10/-11) Tube Out/resources/data.xml (+6/-6) Tube Out/scenes/2.xml (+101/-92) Tube Out/snippets/list.xml (+8/-8) |
||||
To merge this branch: | bzr merge lp:~rotolonico/tubeout/tubeout | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Paolo Rotolo | merge-approved | Approve | |
Review via email: mp+166574@code.launchpad.net |
Commit message
Description of the change
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Revision history for this message
Paolo Rotolo (paolorotolo) wrote : | # |
merge-approved
review:
Approve
(merge-approved)
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1 | === modified file 'Tube Out/game.xml' | |||
2 | --- Tube Out/game.xml 2013-05-30 18:40:51 +0000 | |||
3 | +++ Tube Out/game.xml 2013-05-30 18:52:24 +0000 | |||
4 | @@ -30,12 +30,12 @@ | |||
5 | 30 | </group> | 30 | </group> |
6 | 31 | <group desc="" id="2" name="Other" type="snippet"> | 31 | <group desc="" id="2" name="Other" type="snippet"> |
7 | 32 | <r id="21"/> | 32 | <r id="21"/> |
8 | 33 | <r id="6"/> | ||
9 | 33 | <r id="23"/> | 34 | <r id="23"/> |
11 | 34 | <r id="6"/> | 35 | <r id="9"/> |
12 | 35 | <r id="24"/> | 36 | <r id="24"/> |
14 | 36 | <r id="9"/> | 37 | <r id="46"/> |
15 | 37 | <r id="29"/> | 38 | <r id="29"/> |
16 | 38 | <r id="46"/> | ||
17 | 39 | <r id="14"/> | 39 | <r id="14"/> |
18 | 40 | </group> | 40 | </group> |
19 | 41 | <group desc="" id="3" name="Saving" type="snippet"> | 41 | <group desc="" id="3" name="Saving" type="snippet"> |
20 | @@ -55,24 +55,23 @@ | |||
21 | 55 | <group desc="" id="4" name="Nemici"/> | 55 | <group desc="" id="4" name="Nemici"/> |
22 | 56 | </groups> | 56 | </groups> |
23 | 57 | <cgroups> | 57 | <cgroups> |
24 | 58 | <cgroup g1="4" g2="3"/> | ||
25 | 58 | <cgroup g1="4" g2="1"/> | 59 | <cgroup g1="4" g2="1"/> |
26 | 59 | <cgroup g1="4" g2="3"/> | ||
27 | 60 | <cgroup g1="4" g2="0"/> | 60 | <cgroup g1="4" g2="0"/> |
28 | 61 | <cgroup g1="3" g2="3"/> | ||
29 | 62 | <cgroup g1="3" g2="0"/> | ||
30 | 61 | <cgroup g1="1" g2="1"/> | 63 | <cgroup g1="1" g2="1"/> |
31 | 62 | <cgroup g1="1" g2="3"/> | ||
32 | 63 | <cgroup g1="1" g2="0"/> | 64 | <cgroup g1="1" g2="0"/> |
33 | 64 | <cgroup g1="3" g2="3"/> | ||
34 | 65 | <cgroup g1="3" g2="0"/> | ||
35 | 66 | <cgroup g1="0" g2="0"/> | 65 | <cgroup g1="0" g2="0"/> |
36 | 67 | </cgroups> | 66 | </cgroups> |
37 | 68 | <input> | 67 | <input> |
45 | 69 | <key id="0" keyname="UP" name="up" vk="38" vks="38"/> | 68 | <key id="0" keyname="UP" name="up" vk="38"/> |
46 | 70 | <key id="1" keyname="DOWN" name="down" vk="40" vks="40"/> | 69 | <key id="1" keyname="DOWN" name="down" vk="40"/> |
47 | 71 | <key id="2" keyname="LEFT" name="left" vk="37" vks="37"/> | 70 | <key id="2" keyname="LEFT" name="left" vk="37"/> |
48 | 72 | <key id="3" keyname="RIGHT" name="right" vk="39" vks="39"/> | 71 | <key id="3" keyname="RIGHT" name="right" vk="39"/> |
49 | 73 | <key id="4" keyname="Z" name="action1" vk="90" vks="90"/> | 72 | <key id="4" keyname="Z" name="action1" vk="90"/> |
50 | 74 | <key id="5" keyname="X" name="action2" vk="88" vks="88"/> | 73 | <key id="5" keyname="X" name="action2" vk="88"/> |
51 | 75 | <key id="6" keyname="ENTER" name="enter" vk="10" vks="10"/> | 74 | <key id="6" keyname="ENTER" name="enter" vk="10"/> |
52 | 76 | </input> | 75 | </input> |
53 | 77 | <attcats> | 76 | <attcats> |
54 | 78 | <cat id="-1" name="Default"/> | 77 | <cat id="-1" name="Default"/> |
55 | 79 | 78 | ||
56 | === modified file 'Tube Out/game.xml.bak' | |||
57 | --- Tube Out/game.xml.bak 2013-05-30 18:40:51 +0000 | |||
58 | +++ Tube Out/game.xml.bak 2013-05-30 18:52:24 +0000 | |||
59 | @@ -55,24 +55,23 @@ | |||
60 | 55 | <group desc="" id="4" name="Nemici"/> | 55 | <group desc="" id="4" name="Nemici"/> |
61 | 56 | </groups> | 56 | </groups> |
62 | 57 | <cgroups> | 57 | <cgroups> |
63 | 58 | <cgroup g1="4" g2="3"/> | ||
64 | 58 | <cgroup g1="4" g2="1"/> | 59 | <cgroup g1="4" g2="1"/> |
65 | 59 | <cgroup g1="4" g2="3"/> | ||
66 | 60 | <cgroup g1="4" g2="0"/> | 60 | <cgroup g1="4" g2="0"/> |
67 | 61 | <cgroup g1="3" g2="3"/> | ||
68 | 62 | <cgroup g1="3" g2="0"/> | ||
69 | 61 | <cgroup g1="1" g2="1"/> | 63 | <cgroup g1="1" g2="1"/> |
70 | 62 | <cgroup g1="1" g2="3"/> | ||
71 | 63 | <cgroup g1="1" g2="0"/> | 64 | <cgroup g1="1" g2="0"/> |
72 | 64 | <cgroup g1="3" g2="3"/> | ||
73 | 65 | <cgroup g1="3" g2="0"/> | ||
74 | 66 | <cgroup g1="0" g2="0"/> | 65 | <cgroup g1="0" g2="0"/> |
75 | 67 | </cgroups> | 66 | </cgroups> |
76 | 68 | <input> | 67 | <input> |
84 | 69 | <key id="0" keyname="UP" name="up" vk="38" vks="38"/> | 68 | <key id="0" keyname="UP" name="up" vk="38"/> |
85 | 70 | <key id="1" keyname="DOWN" name="down" vk="40" vks="40"/> | 69 | <key id="1" keyname="DOWN" name="down" vk="40"/> |
86 | 71 | <key id="2" keyname="LEFT" name="left" vk="37" vks="37"/> | 70 | <key id="2" keyname="LEFT" name="left" vk="37"/> |
87 | 72 | <key id="3" keyname="RIGHT" name="right" vk="39" vks="39"/> | 71 | <key id="3" keyname="RIGHT" name="right" vk="39"/> |
88 | 73 | <key id="4" keyname="Z" name="action1" vk="90" vks="90"/> | 72 | <key id="4" keyname="Z" name="action1" vk="90"/> |
89 | 74 | <key id="5" keyname="X" name="action2" vk="88" vks="88"/> | 73 | <key id="5" keyname="X" name="action2" vk="88"/> |
90 | 75 | <key id="6" keyname="ENTER" name="enter" vk="10" vks="10"/> | 74 | <key id="6" keyname="ENTER" name="enter" vk="10"/> |
91 | 76 | </input> | 75 | </input> |
92 | 77 | <attcats> | 76 | <attcats> |
93 | 78 | <cat id="-1" name="Default"/> | 77 | <cat id="-1" name="Default"/> |
94 | 79 | 78 | ||
95 | === modified file 'Tube Out/resources/data.xml' | |||
96 | --- Tube Out/resources/data.xml 2013-05-30 18:40:51 +0000 | |||
97 | +++ Tube Out/resources/data.xml 2013-05-30 18:52:24 +0000 | |||
98 | @@ -114,8 +114,8 @@ | |||
99 | 114 | <prop id="12" list="0" val="true"/> | 114 | <prop id="12" list="0" val="true"/> |
100 | 115 | <prop id="13" list="0" val="true"/> | 115 | <prop id="13" list="0" val="true"/> |
101 | 116 | <prop id="14" list="0" val="true"/> | 116 | <prop id="14" list="0" val="true"/> |
102 | 117 | <prop id="15" list="0" val="true"/> | ||
103 | 117 | <prop id="2147483647" list="0" val="thisactor"/> | 118 | <prop id="2147483647" list="0" val="thisactor"/> |
104 | 118 | <prop id="15" list="0" val="true"/> | ||
105 | 119 | <prop id="17" list="0" val="true"/> | 119 | <prop id="17" list="0" val="true"/> |
106 | 120 | <prop id="16" list="0" val="true"/> | 120 | <prop id="16" list="0" val="true"/> |
107 | 121 | <prop id="18" list="0" val="10.0"/> | 121 | <prop id="18" list="0" val="10.0"/> |
108 | @@ -219,8 +219,8 @@ | |||
109 | 219 | <prop id="12" list="0" val="250"/> | 219 | <prop id="12" list="0" val="250"/> |
110 | 220 | <prop id="13" list="0" val="65"/> | 220 | <prop id="13" list="0" val="65"/> |
111 | 221 | <prop id="14" list="0" val="jump-r"/> | 221 | <prop id="14" list="0" val="jump-r"/> |
112 | 222 | <prop id="2147483647" list="0" val="thisactor"/> | ||
113 | 222 | <prop id="15" list="0" val="jump-l"/> | 223 | <prop id="15" list="0" val="jump-l"/> |
114 | 223 | <prop id="2147483647" list="0" val="thisactor"/> | ||
115 | 224 | <prop id="17" list="0" val="Wall Jumping"/> | 224 | <prop id="17" list="0" val="Wall Jumping"/> |
116 | 225 | <prop id="16" list="0" val="false"/> | 225 | <prop id="16" list="0" val="false"/> |
117 | 226 | </s> | 226 | </s> |
118 | @@ -618,8 +618,8 @@ | |||
119 | 618 | <prop id="12" list="0" val="true"/> | 618 | <prop id="12" list="0" val="true"/> |
120 | 619 | <prop id="13" list="0" val="true"/> | 619 | <prop id="13" list="0" val="true"/> |
121 | 620 | <prop id="14" list="0" val="true"/> | 620 | <prop id="14" list="0" val="true"/> |
122 | 621 | <prop id="15" list="0" val="true"/> | ||
123 | 621 | <prop id="2147483647" list="0" val="thisactor"/> | 622 | <prop id="2147483647" list="0" val="thisactor"/> |
124 | 622 | <prop id="15" list="0" val="true"/> | ||
125 | 623 | <prop id="17" list="0" val="true"/> | 623 | <prop id="17" list="0" val="true"/> |
126 | 624 | <prop id="16" list="0" val="true"/> | 624 | <prop id="16" list="0" val="true"/> |
127 | 625 | <prop id="18" list="0" val="10.0"/> | 625 | <prop id="18" list="0" val="10.0"/> |
128 | @@ -648,8 +648,8 @@ | |||
129 | 648 | <prop id="12" list="0" val="true"/> | 648 | <prop id="12" list="0" val="true"/> |
130 | 649 | <prop id="13" list="0" val="true"/> | 649 | <prop id="13" list="0" val="true"/> |
131 | 650 | <prop id="14" list="0" val="true"/> | 650 | <prop id="14" list="0" val="true"/> |
132 | 651 | <prop id="15" list="0" val="true"/> | ||
133 | 651 | <prop id="2147483647" list="0" val="thisactor"/> | 652 | <prop id="2147483647" list="0" val="thisactor"/> |
134 | 652 | <prop id="15" list="0" val="true"/> | ||
135 | 653 | <prop id="17" list="0" val="true"/> | 653 | <prop id="17" list="0" val="true"/> |
136 | 654 | <prop id="16" list="0" val="true"/> | 654 | <prop id="16" list="0" val="true"/> |
137 | 655 | <prop id="18" list="0" val="10.0"/> | 655 | <prop id="18" list="0" val="10.0"/> |
138 | @@ -765,8 +765,8 @@ | |||
139 | 765 | <prop id="12" list="0" val="250"/> | 765 | <prop id="12" list="0" val="250"/> |
140 | 766 | <prop id="13" list="0" val="65"/> | 766 | <prop id="13" list="0" val="65"/> |
141 | 767 | <prop id="14" list="0" val="jump-r"/> | 767 | <prop id="14" list="0" val="jump-r"/> |
142 | 768 | <prop id="2147483647" list="0" val="thisactor"/> | ||
143 | 768 | <prop id="15" list="0" val="jump-l"/> | 769 | <prop id="15" list="0" val="jump-l"/> |
144 | 769 | <prop id="2147483647" list="0" val="thisactor"/> | ||
145 | 770 | <prop id="17" list="0" val="Wall Jumping"/> | 770 | <prop id="17" list="0" val="Wall Jumping"/> |
146 | 771 | <prop id="16" list="0" val="false"/> | 771 | <prop id="16" list="0" val="false"/> |
147 | 772 | </s> | 772 | </s> |
148 | @@ -922,8 +922,8 @@ | |||
149 | 922 | <prop id="12" list="0" val="250"/> | 922 | <prop id="12" list="0" val="250"/> |
150 | 923 | <prop id="13" list="0" val="65"/> | 923 | <prop id="13" list="0" val="65"/> |
151 | 924 | <prop id="14" list="0" val="jump-r"/> | 924 | <prop id="14" list="0" val="jump-r"/> |
152 | 925 | <prop id="2147483647" list="0" val="thisactor"/> | ||
153 | 925 | <prop id="15" list="0" val="jump-l"/> | 926 | <prop id="15" list="0" val="jump-l"/> |
154 | 926 | <prop id="2147483647" list="0" val="thisactor"/> | ||
155 | 927 | <prop id="17" list="0" val="Wall Jumping"/> | 927 | <prop id="17" list="0" val="Wall Jumping"/> |
156 | 928 | <prop id="16" list="0" val="false"/> | 928 | <prop id="16" list="0" val="false"/> |
157 | 929 | </s> | 929 | </s> |
158 | 930 | 930 | ||
159 | === modified file 'Tube Out/scenes/2.png' | |||
160 | 931 | Binary files Tube Out/scenes/2.png 2013-05-30 18:40:51 +0000 and Tube Out/scenes/2.png 2013-05-30 18:52:24 +0000 differ | 931 | Binary files Tube Out/scenes/2.png 2013-05-30 18:40:51 +0000 and Tube Out/scenes/2.png 2013-05-30 18:52:24 +0000 differ |
161 | === modified file 'Tube Out/scenes/2.scn' | |||
162 | 932 | Binary files Tube Out/scenes/2.scn 2013-05-30 18:40:51 +0000 and Tube Out/scenes/2.scn 2013-05-30 18:52:24 +0000 differ | 932 | Binary files Tube Out/scenes/2.scn 2013-05-30 18:40:51 +0000 and Tube Out/scenes/2.scn 2013-05-30 18:52:24 +0000 differ |
163 | === modified file 'Tube Out/scenes/2.xml' | |||
164 | --- Tube Out/scenes/2.xml 2013-05-30 18:40:51 +0000 | |||
165 | +++ Tube Out/scenes/2.xml 2013-05-30 18:52:24 +0000 | |||
166 | @@ -8,7 +8,7 @@ | |||
167 | 8 | <foregrounds/> | 8 | <foregrounds/> |
168 | 9 | <joints/> | 9 | <joints/> |
169 | 10 | <regions> | 10 | <regions> |
171 | 11 | <region b="64" g="64" h="30" id="0" name="Region 0" pts="4,0.0,0.0,0.0,30.0,22.0,30.0,22.0,0.0" r="64" type="box" w="22" x="454" y="1574"/> | 11 | <region b="64" g="64" h="30" id="0" name="Region 0" pts="4,22.0,0.0,22.0,30.0,0.0,30.0,0.0,0.0" r="64" type="box" w="22" x="454" y="1574"/> |
172 | 12 | </regions> | 12 | </regions> |
173 | 13 | <terrainRegions/> | 13 | <terrainRegions/> |
174 | 14 | <actors> | 14 | <actors> |
175 | @@ -27,16 +27,16 @@ | |||
176 | 27 | <actor a="0.0" aid="15" c="false" group="4" id="69" name="Freccia 15" sx="1.0" sy="1.0" x="352" y="512" z="0"/> | 27 | <actor a="0.0" aid="15" c="false" group="4" id="69" name="Freccia 15" sx="1.0" sy="1.0" x="352" y="512" z="0"/> |
177 | 28 | <actor a="0.0" aid="17" c="false" group="4" id="69" name="Freccia 17" sx="1.0" sy="1.0" x="416" y="512" z="0"/> | 28 | <actor a="0.0" aid="17" c="false" group="4" id="69" name="Freccia 17" sx="1.0" sy="1.0" x="416" y="512" z="0"/> |
178 | 29 | <actor a="0.0" aid="16" c="false" group="4" id="69" name="Freccia 16" sx="1.0" sy="1.0" x="384" y="512" z="0"/> | 29 | <actor a="0.0" aid="16" c="false" group="4" id="69" name="Freccia 16" sx="1.0" sy="1.0" x="384" y="512" z="0"/> |
180 | 30 | <actor a="90.0" aid="19" c="false" group="4" id="69" name="Freccia 19" sx="1.0" sy="1.0" x="256" y="576" z="0"/> | 30 | <actor a="270.0" aid="19" c="false" group="4" id="69" name="Freccia 19" sx="1.0" sy="1.0" x="256" y="576" z="0"/> |
181 | 31 | <actor a="0.0" aid="18" c="false" group="4" id="69" name="Freccia 18" sx="1.0" sy="1.0" x="448" y="512" z="0"/> | 31 | <actor a="0.0" aid="18" c="false" group="4" id="69" name="Freccia 18" sx="1.0" sy="1.0" x="448" y="512" z="0"/> |
187 | 32 | <actor a="270.0" aid="21" c="false" group="4" id="69" name="Freccia 21" sx="1.0" sy="1.0" x="352" y="576" z="0"/> | 32 | <actor a="90.0" aid="21" c="false" group="4" id="69" name="Freccia 21" sx="1.0" sy="1.0" x="352" y="576" z="0"/> |
188 | 33 | <actor a="90.0" aid="20" c="false" group="4" id="69" name="Freccia 20" sx="1.0" sy="1.0" x="256" y="608" z="0"/> | 33 | <actor a="270.0" aid="20" c="false" group="4" id="69" name="Freccia 20" sx="1.0" sy="1.0" x="256" y="608" z="0"/> |
189 | 34 | <actor a="270.0" aid="22" c="false" group="4" id="69" name="Freccia 22" sx="1.0" sy="1.0" x="352" y="608" z="0"/> | 34 | <actor a="90.0" aid="22" c="false" group="4" id="69" name="Freccia 22" sx="1.0" sy="1.0" x="352" y="608" z="0"/> |
190 | 35 | <actor a="90.0" aid="25" c="false" group="4" id="69" name="Freccia 25" sx="1.0" sy="1.0" x="256" y="640" z="0"/> | 35 | <actor a="270.0" aid="25" c="false" group="4" id="69" name="Freccia 25" sx="1.0" sy="1.0" x="256" y="640" z="0"/> |
191 | 36 | <actor a="90.0" aid="26" c="false" group="4" id="69" name="Freccia 26" sx="1.0" sy="1.0" x="256" y="672" z="0"/> | 36 | <actor a="270.0" aid="26" c="false" group="4" id="69" name="Freccia 26" sx="1.0" sy="1.0" x="256" y="672" z="0"/> |
192 | 37 | <actor a="0.0" aid="28" c="false" group="4" id="69" name="Freccia 28" sx="1.0" sy="1.0" x="288" y="704" z="0"/> | 37 | <actor a="0.0" aid="28" c="false" group="4" id="69" name="Freccia 28" sx="1.0" sy="1.0" x="288" y="704" z="0"/> |
195 | 38 | <actor a="270.0" aid="34" c="false" group="4" id="69" name="Freccia 34" sx="1.0" sy="1.0" x="352" y="640" z="0"/> | 38 | <actor a="90.0" aid="34" c="false" group="4" id="69" name="Freccia 34" sx="1.0" sy="1.0" x="352" y="640" z="0"/> |
196 | 39 | <actor a="270.0" aid="35" c="false" group="4" id="69" name="Freccia 35" sx="1.0" sy="1.0" x="352" y="672" z="0"/> | 39 | <actor a="90.0" aid="35" c="false" group="4" id="69" name="Freccia 35" sx="1.0" sy="1.0" x="352" y="672" z="0"/> |
197 | 40 | <actor a="0.0" aid="38" c="false" group="4" id="69" name="Freccia 38" sx="1.0" sy="1.0" x="352" y="928" z="0"/> | 40 | <actor a="0.0" aid="38" c="false" group="4" id="69" name="Freccia 38" sx="1.0" sy="1.0" x="352" y="928" z="0"/> |
198 | 41 | <actor a="0.0" aid="39" c="false" group="4" id="69" name="Freccia 39" sx="1.0" sy="1.0" x="256" y="928" z="0"/> | 41 | <actor a="0.0" aid="39" c="false" group="4" id="69" name="Freccia 39" sx="1.0" sy="1.0" x="256" y="928" z="0"/> |
199 | 42 | <actor a="0.0" aid="36" c="false" group="4" id="69" name="Freccia 36" sx="1.0" sy="1.0" x="160" y="512" z="0"/> | 42 | <actor a="0.0" aid="36" c="false" group="4" id="69" name="Freccia 36" sx="1.0" sy="1.0" x="160" y="512" z="0"/> |
200 | @@ -45,6 +45,15 @@ | |||
201 | 45 | <actor a="0.0" aid="43" c="false" group="4" id="69" name="Freccia 43" sx="1.0" sy="1.0" x="384" y="768" z="0"/> | 45 | <actor a="0.0" aid="43" c="false" group="4" id="69" name="Freccia 43" sx="1.0" sy="1.0" x="384" y="768" z="0"/> |
202 | 46 | <actor a="0.0" aid="40" c="false" group="4" id="69" name="Freccia 40" sx="1.0" sy="1.0" x="416" y="1280" z="0"/> | 46 | <actor a="0.0" aid="40" c="false" group="4" id="69" name="Freccia 40" sx="1.0" sy="1.0" x="416" y="1280" z="0"/> |
203 | 47 | <actor a="0.0" aid="41" c="false" group="4" id="69" name="Freccia 41" sx="1.0" sy="1.0" x="448" y="1280" z="0"/> | 47 | <actor a="0.0" aid="41" c="false" group="4" id="69" name="Freccia 41" sx="1.0" sy="1.0" x="448" y="1280" z="0"/> |
204 | 48 | <actor a="0.0" aid="46" c="false" group="4" id="69" name="Freccia 46" sx="1.0" sy="1.0" x="352" y="1568" z="0"/> | ||
205 | 49 | <actor a="0.0" aid="47" c="false" group="4" id="69" name="Freccia 47" sx="1.0" sy="1.0" x="320" y="1568" z="0"/> | ||
206 | 50 | <actor a="0.0" aid="44" c="false" group="4" id="69" name="Freccia 44" sx="1.0" sy="1.0" x="416" y="1568" z="0"/> | ||
207 | 51 | <actor a="0.0" aid="45" c="false" group="4" id="69" name="Freccia 45" sx="1.0" sy="1.0" x="384" y="1568" z="0"/> | ||
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216 | @@ -62,103 +71,103 @@ | |||
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358 | 122 | <p pts="16,128.0,288.0,128.0,224.0,96.0,224.0,96.0,192.0,0.0,192.0,0.0,0.0,128.0,0.0,128.0,32.0,96.0,32.0,96.0,160.0,128.0,160.0,128.0,192.0,160.0,192.0,160.0,256.0,288.0,256.0,288.0,288.0" x="160.0" y="544.0"/> | ||
359 | 123 | <p pts="3,0.0,0.0,32.0,32.0,0.0,32.0" x="256.0" y="384.0"/> | ||
360 | 124 | <p pts="8,0.0,0.0,32.0,0.0,32.0,32.0,160.0,32.0,160.0,0.0,192.0,0.0,192.0,64.0,0.0,64.0" x="224.0" y="64.0"/> | ||
361 | 125 | <p pts="2,0.0,64.0,0.0,0.0" x="160.0" y="1024.0"/> | ||
362 | 126 | <p pts="4,32.0,0.0,32.0,0.3199463,0.0,0.3199463,0.0,0.0" x="448.0" y="1152.0"/> | ||
363 | 127 | <p pts="3,32.0,32.0,0.0,32.0,32.0,0.0" x="192.0" y="1248.0"/> | ||
364 | 128 | <p pts="2,0.0,64.0,0.0,0.0" x="480.0" y="704.0"/> | ||
365 | 129 | <p pts="4,288.0,0.0,288.0,32.0,0.0,32.0,0.0,0.0" x="192.0" y="960.0"/> | ||
366 | 130 | <p pts="2,0.0,0.0,0.0,64.0" x="480.0" y="1120.0"/> | ||
367 | 131 | <p pts="3,32.0,32.0,0.0,32.0,32.0,0.0" x="448.0" y="288.0"/> | ||
368 | 132 | <p pts="3,32.0,32.0,0.0,32.0,32.0,0.0" x="384.0" y="352.0"/> | ||
369 | 133 | <p pts="2,0.0,0.0,64.0,0.0" x="320.0" y="32.0"/> | ||
370 | 134 | <p pts="4,288.0,0.0,288.0,32.0,0.0,32.0,0.0,0.0" x="160.0" y="1568.0"/> | ||
371 | 135 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="352.0" y="1248.0"/> | 169 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="352.0" y="1248.0"/> |
399 | 136 | <p pts="2,0.0,0.0,64.0,0.0" x="192.0" y="1312.0"/> | 170 | <p pts="2,0.0,0.0,0.0,64.0" x="480.0" y="928.0"/> |
400 | 137 | <p pts="4,0.32000732,0.0,0.32000732,32.0,0.0,32.0,0.0,0.0" x="480.0" y="1344.0"/> | 171 | <p pts="2,0.0,64.0,0.0,0.0" x="480.0" y="1184.0"/> |
374 | 138 | <p pts="2,0.0,64.0,0.0,0.0" x="160.0" y="32.0"/> | ||
375 | 139 | <p pts="4,0.32000732,0.0,0.32000732,32.0,0.0,32.0,0.0,0.0" x="480.0" y="896.0"/> | ||
376 | 140 | <p pts="2,0.0,0.0,0.0,64.0" x="160.0" y="192.0"/> | ||
377 | 141 | <p pts="2,0.0,0.0,64.0,0.0" x="256.0" y="32.0"/> | ||
378 | 142 | <p pts="2,64.0,0.0,0.0,0.0" x="160.0" y="32.0"/> | ||
379 | 143 | <p pts="2,64.0,0.0,0.0,0.0" x="320.0" y="1312.0"/> | ||
380 | 144 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="224.0" y="352.0"/> | ||
381 | 145 | <p pts="4,0.0,32.0,0.0,0.0,64.0,0.0,64.0,32.0" x="224.0" y="1408.0"/> | ||
382 | 146 | <p pts="2,0.0,0.0,0.0,64.0" x="480.0" y="992.0"/> | ||
383 | 147 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="320.0" y="1216.0"/> | ||
384 | 148 | <p pts="4,0.0,32.0,0.0,0.0,64.0,0.0,64.0,32.0" x="288.0" y="1376.0"/> | ||
385 | 149 | <p pts="2,0.0,0.0,0.0,64.0" x="480.0" y="96.0"/> | ||
386 | 150 | <p pts="3,32.0,32.0,0.0,32.0,32.0,0.0" x="224.0" y="1216.0"/> | ||
387 | 151 | <p pts="2,0.0,0.0,0.0,64.0" x="160.0" y="704.0"/> | ||
388 | 152 | <p pts="2,0.0,0.0,0.0,64.0" x="160.0" y="1504.0"/> | ||
389 | 153 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="160.0" y="288.0"/> | ||
390 | 154 | <p pts="2,64.0,0.0,0.0,0.0" x="192.0" y="416.0"/> | ||
391 | 155 | <p pts="2,64.0,0.0,0.0,0.0" x="160.0" y="1152.0"/> | ||
392 | 156 | <p pts="2,64.0,0.0,0.0,0.0" x="256.0" y="1312.0"/> | ||
393 | 157 | <p pts="2,0.0,64.0,0.0,0.0" x="160.0" y="768.0"/> | ||
394 | 158 | <p pts="2,0.0,0.0,0.0,64.0" x="480.0" y="576.0"/> | ||
395 | 159 | <p pts="4,256.0,0.0,256.0,32.0,0.0,32.0,0.0,0.0" x="192.0" y="224.0"/> | ||
396 | 160 | <p pts="2,0.0,0.0,0.0,64.0" x="160.0" y="352.0"/> | ||
397 | 161 | <p pts="3,32.0,32.0,0.0,32.0,0.0,0.0" x="192.0" y="1088.0"/> | ||
398 | 162 | <p pts="2,0.0,0.0,64.0,0.0" x="416.0" y="32.0"/> | ||
401 | 163 | </terrain> | 172 | </terrain> |
402 | 164 | </scene> | 173 | </scene> |
403 | 165 | 174 | ||
404 | === modified file 'Tube Out/snippets/list.xml' | |||
405 | --- Tube Out/snippets/list.xml 2013-05-30 18:40:51 +0000 | |||
406 | +++ Tube Out/snippets/list.xml 2013-05-30 18:52:24 +0000 | |||
407 | @@ -131,8 +131,8 @@ | |||
408 | 131 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> | 131 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> |
409 | 132 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> | 132 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> |
410 | 133 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> | 133 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> |
411 | 134 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
412 | 134 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> | 135 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> |
413 | 135 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
414 | 136 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> | 136 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> |
415 | 137 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> | 137 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> |
416 | 138 | <blocks> | 138 | <blocks> |
417 | @@ -377,8 +377,8 @@ | |||
418 | 377 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> | 377 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> |
419 | 378 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> | 378 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> |
420 | 379 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> | 379 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> |
421 | 380 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
422 | 380 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> | 381 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> |
423 | 381 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
424 | 382 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> | 382 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> |
425 | 383 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> | 383 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> |
426 | 384 | <blocks> | 384 | <blocks> |
427 | @@ -754,8 +754,8 @@ | |||
428 | 754 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> | 754 | <number default="250" desc="Angle used when jumping towards the left<br><br> default = 250" dropdown="" fullname="Jump Left Angle" hidden="false" id="12" name="_JumpLeftAngle" order="11"/> |
429 | 755 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> | 755 | <number default="65" desc="Amount of force to apply during the jump<br><br> default = 65" dropdown="" fullname="Jump Force" hidden="false" id="13" name="_JumpForce" order="12"/> |
430 | 756 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> | 756 | <animation default="" desc="" dropdown="" fullname="Wall Jump Right Animation" hidden="false" id="14" name="_WallJumpRightAnimation" order="13"/> |
431 | 757 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> | ||
432 | 757 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | 758 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> |
433 | 758 | <animation default="" desc="" dropdown="" fullname="Wall Jump Left Animation" hidden="false" id="15" name="_WallJumpLeftAnimation" order="14"/> | ||
434 | 759 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> | 759 | <text default="Wall Jumping" desc="Set the category used for the animation - used for the hierarchy." dropdown="" fullname="Animation Category" hidden="false" id="17" name="_AnimationCategory" order="16"/> |
435 | 760 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> | 760 | <boolean default="false" desc="" dropdown="" fullname="Prevent Wall Jump" hidden="true" id="16" name="_PreventWallJump" order="15"/> |
436 | 761 | <blocks> | 761 | <blocks> |
437 | @@ -853,8 +853,8 @@ | |||
438 | 853 | <number default="100.0" desc="The distance the actor will be moving to the right." dropdown="" fullname="Distance Right" hidden="false" id="18" name="_DistanceRight" order="6"/> | 853 | <number default="100.0" desc="The distance the actor will be moving to the right." dropdown="" fullname="Distance Right" hidden="false" id="18" name="_DistanceRight" order="6"/> |
439 | 854 | <boolean default="true" desc="If selected, the actor will change the movement direction when colliding.<br /> If unselected, the actor will try to keep on moving in the current direction." dropdown="" fullname="Change Direction on Collision" hidden="false" id="20" name="_ChangeDirectiononCollision" order="7"/> | 854 | <boolean default="true" desc="If selected, the actor will change the movement direction when colliding.<br /> If unselected, the actor will try to keep on moving in the current direction." dropdown="" fullname="Change Direction on Collision" hidden="false" id="20" name="_ChangeDirectiononCollision" order="7"/> |
440 | 855 | <number default="0" desc="" dropdown="" fullname="Start" hidden="true" id="13" name="_Start" order="1"/> | 855 | <number default="0" desc="" dropdown="" fullname="Start" hidden="true" id="13" name="_Start" order="1"/> |
441 | 856 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
442 | 857 | <number default="0" desc="" dropdown="" fullname="End" hidden="true" id="15" name="_End" order="2"/> | 856 | <number default="0" desc="" dropdown="" fullname="End" hidden="true" id="15" name="_End" order="2"/> |
443 | 857 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
444 | 858 | <blocks/> | 858 | <blocks/> |
445 | 859 | <events> | 859 | <events> |
446 | 860 | <event displayName="Updated" enabled="true" id="1" name="step" order="2" repeats="true"/> | 860 | <event displayName="Updated" enabled="true" id="1" name="step" order="2" repeats="true"/> |
447 | @@ -886,8 +886,8 @@ | |||
448 | 886 | <events/> | 886 | <events/> |
449 | 887 | </snippet> | 887 | </snippet> |
450 | 888 | <snippet attachedevent="false" class="scripts.Design_71_71_SaveStatus" desc="This behavior will automaticaly save a list of actor attributes when the scene is in transition, and load these attributes when the actor is created.<br> <br> If the actor has the behavior Health, the attributes will only be saved if the Current Health is greater than 0." description="This behavior will automaticaly save a list of actor attributes when the scene is in transition, and load these attributes when the actor is created.<br> <br> If the actor has the behavior Health, the attributes will only be saved if the Current Health is greater than 0." design="true" drawOrder="0" id="71" language="" name="Save Status" oid="-1" package="" scenespecific="false" shared="false" type="actor"> | 888 | <snippet attachedevent="false" class="scripts.Design_71_71_SaveStatus" desc="This behavior will automaticaly save a list of actor attributes when the scene is in transition, and load these attributes when the actor is created.<br> <br> If the actor has the behavior Health, the attributes will only be saved if the Current Health is greater than 0." description="This behavior will automaticaly save a list of actor attributes when the scene is in transition, and load these attributes when the actor is created.<br> <br> If the actor has the behavior Health, the attributes will only be saved if the Current Health is greater than 0." design="true" drawOrder="0" id="71" language="" name="Save Status" oid="-1" package="" scenespecific="false" shared="false" type="actor"> |
451 | 889 | <game-attribute default="" desc="A Game Attribute of the type List to hold all the actor attributes you want to save." dropdown="" fullname="Character Information List" hidden="false" id="1" name="_CharacterInformationList" order="2"/> | ||
452 | 889 | <text default="" desc="" dropdown="" fullname="Dummy Behavior" hidden="true" id="16" name="_DummyBehavior" order="10"/> | 890 | <text default="" desc="" dropdown="" fullname="Dummy Behavior" hidden="true" id="16" name="_DummyBehavior" order="10"/> |
453 | 890 | <game-attribute default="" desc="A Game Attribute of the type List to hold all the actor attributes you want to save." dropdown="" fullname="Character Information List" hidden="false" id="1" name="_CharacterInformationList" order="2"/> | ||
454 | 891 | <list default="list" desc="" dropdown="" fullname="Character Information" hidden="true" id="2" name="_CharacterInformation" order="3"/> | 891 | <list default="list" desc="" dropdown="" fullname="Character Information" hidden="true" id="2" name="_CharacterInformation" order="3"/> |
455 | 892 | <boolean default="false" desc="" dropdown="" fullname="Initialized" hidden="true" id="9" name="_Initialized" order="1"/> | 892 | <boolean default="false" desc="" dropdown="" fullname="Initialized" hidden="true" id="9" name="_Initialized" order="1"/> |
456 | 893 | <boolean default="false" desc="" dropdown="" fullname="Loaded" hidden="true" id="10" name="_Loaded" order="4"/> | 893 | <boolean default="false" desc="" dropdown="" fullname="Loaded" hidden="true" id="10" name="_Loaded" order="4"/> |
457 | @@ -905,8 +905,8 @@ | |||
458 | 905 | <text order="3" value="Experience"/> | 905 | <text order="3" value="Experience"/> |
459 | 906 | </list> | 906 | </list> |
460 | 907 | <list default="list" desc="" dropdown="" fullname="Dummy List" hidden="true" id="14" name="_DummyList" order="8"/> | 907 | <list default="list" desc="" dropdown="" fullname="Dummy List" hidden="true" id="14" name="_DummyList" order="8"/> |
461 | 908 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
462 | 908 | <text default="" desc="" dropdown="" fullname="Dummy Attribute" hidden="true" id="15" name="_DummyAttribute" order="9"/> | 909 | <text default="" desc="" dropdown="" fullname="Dummy Attribute" hidden="true" id="15" name="_DummyAttribute" order="9"/> |
463 | 909 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
464 | 910 | <blocks/> | 910 | <blocks/> |
465 | 911 | <events> | 911 | <events> |
466 | 912 | <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/> | 912 | <event displayName="Created" enabled="true" id="1" name="init" order="1" repeats="true"/> |
467 | @@ -933,8 +933,8 @@ | |||
468 | 933 | <animation default="" desc="" dropdown="" fullname="Left Animation (Idle)" hidden="false" id="41" name="_LeftAnimationIdle" order="10"/> | 933 | <animation default="" desc="" dropdown="" fullname="Left Animation (Idle)" hidden="false" id="41" name="_LeftAnimationIdle" order="10"/> |
469 | 934 | <boolean default="true" desc="If selected, the actor will not be able to turn while moving." dropdown="" fullname="Stop Turning" hidden="false" id="46" name="_StopTurning" order="8"/> | 934 | <boolean default="true" desc="If selected, the actor will not be able to turn while moving." dropdown="" fullname="Stop Turning" hidden="false" id="46" name="_StopTurning" order="8"/> |
470 | 935 | <animation default="" desc="" dropdown="" fullname="Right Animation" hidden="false" id="44" name="_RightAnimation" order="13"/> | 935 | <animation default="" desc="" dropdown="" fullname="Right Animation" hidden="false" id="44" name="_RightAnimation" order="13"/> |
471 | 936 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
472 | 937 | <boolean default="true" desc="If selected, the animation attributes will be used, otherwise they will be ignored." dropdown="" fullname="Use Animations" hidden="false" id="45" name="_UseAnimations" order="9"/> | 936 | <boolean default="true" desc="If selected, the animation attributes will be used, otherwise they will be ignored." dropdown="" fullname="Use Animations" hidden="false" id="45" name="_UseAnimations" order="9"/> |
473 | 937 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
474 | 938 | <blocks/> | 938 | <blocks/> |
475 | 939 | <events> | 939 | <events> |
476 | 940 | <event displayName="Updated" enabled="true" id="3" name="step" order="5" repeats="true"/> | 940 | <event displayName="Updated" enabled="true" id="3" name="step" order="5" repeats="true"/> |
477 | @@ -1009,8 +1009,8 @@ | |||
478 | 1009 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 6 o'clock" hidden="false" id="12" name="_Shootat6oclock" order="13"/> | 1009 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 6 o'clock" hidden="false" id="12" name="_Shootat6oclock" order="13"/> |
479 | 1010 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 7 o'clock" hidden="false" id="13" name="_Shootat7oclock" order="14"/> | 1010 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 7 o'clock" hidden="false" id="13" name="_Shootat7oclock" order="14"/> |
480 | 1011 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 8 o'clock" hidden="false" id="14" name="_Shootat8oclock" order="15"/> | 1011 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 8 o'clock" hidden="false" id="14" name="_Shootat8oclock" order="15"/> |
481 | 1012 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
482 | 1012 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 9 o'clock" hidden="false" id="15" name="_Shootat9oclock" order="16"/> | 1013 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 9 o'clock" hidden="false" id="15" name="_Shootat9oclock" order="16"/> |
483 | 1013 | <actor default="thisactor" desc="" dropdown="" fullname="Actor" hidden="true" id="2147483647" name="actor" order="0"/> | ||
484 | 1014 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 11 o'clock" hidden="false" id="17" name="_Shootat11oclock" order="18"/> | 1014 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 11 o'clock" hidden="false" id="17" name="_Shootat11oclock" order="18"/> |
485 | 1015 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 10 o'clock" hidden="false" id="16" name="_Shootat10oclock" order="17"/> | 1015 | <boolean default="false" desc="" dropdown="" fullname="Shoot at 10 o'clock" hidden="false" id="16" name="_Shootat10oclock" order="17"/> |
486 | 1016 | <number default="10.0" desc="" dropdown="" fullname="Speed of projectile" hidden="false" id="18" name="_Speedofprojectile" order="3"/> | 1016 | <number default="10.0" desc="" dropdown="" fullname="Speed of projectile" hidden="false" id="18" name="_Speedofprojectile" order="3"/> |
Good job. Approve!