+mgmh::EGLHelper::EGLHelper(EGLHelper&& from) + : depth_buffer_bits{from.depth_buffer_bits}, + stencil_buffer_bits{from.stencil_buffer_bits}, + egl_display{from.egl_display}, + egl_config{from.egl_config}, + egl_context{from.egl_context}, + egl_surface{from.egl_surface}, + should_terminate_egl{from.should_terminate_egl} +{ +}
A long way to write "mgmh::EGLHelper::EGLHelper(EGLHelper&& from) = default;"?
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+mgmh:: EGLHelper: :EGLHelper( EGLHelper& & from) bits{from. depth_buffer_ bits}, buffer_ bits{from. stencil_ buffer_ bits}, from.egl_ display} , from.egl_ config} , from.egl_ context} , from.egl_ surface} , terminate_ egl{from. should_ terminate_ egl}
+ : depth_buffer_
+ stencil_
+ egl_display{
+ egl_config{
+ egl_context{
+ egl_surface{
+ should_
+{
+}
A long way to write "mgmh:: EGLHelper: :EGLHelper( EGLHelper& & from) = default;"?