gazebo-classic:scpeters/lens-flare-occlusion-lag

Last commit made on 2023-05-19
Get this branch:
git clone -b scpeters/lens-flare-occlusion-lag https://git.launchpad.net/gazebo-classic

Branch merges

Branch information

Name:
scpeters/lens-flare-occlusion-lag
Repository:
lp:gazebo-classic

Recent commits

29fedbe... by Steve Peters <email address hidden>

Merge remote-tracking branch 'audrow/audrow/fix-lens-flare-delay' into scpeters/lens-flare-occlusion-lag

35bd97c... by Steve Peters <email address hidden>

Add test for occlusion lag

Signed-off-by: Steve Peters <email address hidden>

14dce26... by Steve Peters <email address hidden>

Existing test: get sensor by scoped name

The camera names aren't unique in this world,
so use the scoped name when getting sensors.

Signed-off-by: Steve Peters <email address hidden>

36b9a71... by Steve Peters <email address hidden>

Fix indentation in world file

Signed-off-by: Steve Peters <email address hidden>

118cd87... by Steve Peters <email address hidden>

Merge branch 'gazebo11' into scpeters/lens-flare-occlusion-lag

1207519... by Audrow Nash <email address hidden>

Wrap at 80 characters

Signed-off-by: Audrow Nash <email address hidden>

1e6570c... by Audrow Nash <email address hidden>

Force update of wide angle dummy camera

Signed-off-by: Audrow Nash <email address hidden>

b239d0b... by Silvio Traversaro <email address hidden>

Add CODEOWNERS file (#3324)

de31c64... by Scott K Logan

Add missing spaces to several rendering messages (#3322)

Signed-off-by: Scott K Logan <email address hidden>

3ada487... by Steve Peters <email address hidden>

Fix build with ffmpeg 6.0 (#3318)

Similar to gazebosim/gz-common#497.

Signed-off-by: Steve Peters <email address hidden>