gazebo-classic:inertia_vis

Last commit made on 2018-02-05
Get this branch:
git clone -b inertia_vis https://git.launchpad.net/gazebo-classic

Branch merges

Branch information

Name:
inertia_vis
Repository:
lp:gazebo-classic

Recent commits

dade235... by Steve Peters <email address hidden>

merge with gazebo7

2eb4be8... by Steve Peters <email address hidden>

changelog

f6612bf... by Louise Poubel <email address hidden>

Merged in shader_param_7 (pull request #2863)

Add Visual::SetMaterialShaderParam function for setting shader parameters.

Approved-by: Louise Poubel <email address hidden>
Approved-by: Michael Grey <email address hidden>

d54ed89... by Louise Poubel <email address hidden>

Close branch shader_param_7

8f3f2bf... by Louise Poubel <email address hidden>

Merged in light_factory_7 (pull request #2872)

Fix deadlock when publishing to ~/light/factory topic

Approved-by: Steven Peters <email address hidden>
Approved-by: Louise Poubel <email address hidden>

ff22a42... by Louise Poubel <email address hidden>

Close branch light_factory_7

fa5ea2c... by Louise Poubel <email address hidden>

Merged in kunaltyagi/gazebo/gps_sensor_velocity_accessors (pull request #2854)

Adding accessors for velocity in ENU frame for gps sensor

Approved-by: Ian Chen <email address hidden>
Approved-by: Steven Peters <email address hidden>
Approved-by: Louise Poubel <email address hidden>

e10a4ea... by Ian Chen <email address hidden>

check light pose empty

eb09ad0... by Ian Chen <email address hidden>

error messages

c740368... by Ian Chen <email address hidden>

print shader type error