68 + y: ((-fakeHeader.height * bottomEdge.y) / page.height) + units.gu(1.1)
Deal with it, it's a magic number!
Lgtm
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68 + y: ((-fakeHeader. height * bottomEdge.y) / page.height) + units.gu(1.1)
Deal with it, it's a magic number!
Lgtm