> > tst_Launcher.qml:159
> > tryCompareFunction(function(){return launcher.maxPanelX >=
> > -launcher.panelWidth + units.gu(2) - 2;}, true)
> >
> > That's 122 chars long. Our coding style sets a limit of 120 (hmm, I'm
> starting
> > to think we should have an automatic checker for that, like we do for the
> > whitespace)
>
> now it looks like shit and did not contribute to readability the smallest bit,
> but as long as the guideline is happy...
>
> done
"Beauty is in the eye of the beholder". And it's not only the guideline that is happy. I am too. :D
> > tst_Launcher. qml:159 ion(function( ){return launcher.maxPanelX >= panelWidth + units.gu(2) - 2;}, true)
> > tryCompareFunct
> > -launcher.
> >
> > That's 122 chars long. Our coding style sets a limit of 120 (hmm, I'm
> starting
> > to think we should have an automatic checker for that, like we do for the
> > whitespace)
>
> now it looks like shit and did not contribute to readability the smallest bit,
> but as long as the guideline is happy...
>
> done
"Beauty is in the eye of the beholder". And it's not only the guideline that is happy. I am too. :D