tst_Launcher.qml:159 tryCompareFunction(function(){return launcher.maxPanelX >= -launcher.panelWidth + units.gu(2) - 2;}, true)
That's 122 chars long. Our coding style sets a limit of 120 (hmm, I'm starting to think we should have an automatic checker for that, like we do for the whitespace)
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tst_Launcher. qml:159
tryCompareFun ction(function( ){return launcher.maxPanelX >= -launcher. panelWidth + units.gu(2) - 2;}, true)
That's 122 chars long. Our coding style sets a limit of 120 (hmm, I'm starting to think we should have an automatic checker for that, like we do for the whitespace)