You could use states and Loader elements to dynamically create Ofono objects for one or two sims, as demonstrated in this non-functional example[1].
Either way, the current code LGTM.
[1] http://pastebin.ubuntu.com/7983861
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You could use states and Loader elements to dynamically create Ofono objects for one or two sims, as demonstrated in this non-functional example[1].
Either way, the current code LGTM.
[1] http:// pastebin. ubuntu. com/7983861