It would be nice to also have a test case that moves the mouse beyond the border of the screen, and verify that even when - from the pov of the pointer controller - the mouse did not move due to the screen boundaries we still send out relative position changes.
From a short dive through our pointer controller - we seem to override that position related filtering.
It would be nice to also have a test case that moves the mouse beyond the border of the screen, and verify that even when - from the pov of the pointer controller - the mouse did not move due to the screen boundaries we still send out relative position changes.
From a short dive through our pointer controller - we seem to override that position related filtering.