>> If "pointer" events don't include the pointiest kind of input (stylus, finger)
>> then we need to clarify the terminology
Pointer refers to the system pointer/cursor rather than the "pointiness of the input".
This MP does leave some open questions....e.g. what becomes of joystick events, or how would you get access to raw relative events from a mouse?
This is to be addressed in future MPs through the distinction of raw and synthetic events. For mice, joysticks, etc, the raw event would feature the relative axis. In the case that the relative axis device is controlling the system pointer, a Pointer event will also be generated with a "synthesized_from" member referring to the raw event.
>> If "pointer" events don't include the pointiest kind of input (stylus, finger)
>> then we need to clarify the terminology
Pointer refers to the system pointer/cursor rather than the "pointiness of the input".
This MP does leave some open questions....e.g. what becomes of joystick events, or how would you get access to raw relative events from a mouse?
This is to be addressed in future MPs through the distinction of raw and synthetic events. For mice, joysticks, etc, the raw event would feature the relative axis. In the case that the relative axis device is controlling the system pointer, a Pointer event will also be generated with a "synthesized_from" member referring to the raw event.