Going with the conviction that EGLStreams are the only way that we can support the NVidia driver, I agree with Chris.
Also, I believe there is value in having an external facing type such as MirRenderSurface that decouples clients from the underlying implementation.
I don't see what benefit a binding API would provide.
To move things along, I'll add my own 'Disapprove'.
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Going with the conviction that EGLStreams are the only way that we can support the NVidia driver, I agree with Chris.
Also, I believe there is value in having an external facing type such as MirRenderSurface that decouples clients from the underlying implementation.
I don't see what benefit a binding API would provide.
To move things along, I'll add my own 'Disapprove'.