Building a GLES build requires that you have a compatible libGLESv2
installed. That can be done with the radeon driver installed, not so
sure about fglrx. Pass -BUILD_GLES=ON to cmake.
Building with clang is relatively straightforward to. Install clang
and clang++ and pass -CMAKE_C_COMPILER=/usr/bin/clang
-CMAKE_CXX_COMPILER=/usr/bin/clang++
Though, I note that requiring reviewers and submitters to rebuild
everything three times is a bit time consuming and silly, especially
when this is a job that could be done by continuous integration. Can
we have a look into that?
(Also, why isn't the ps-jenkins-bot running on reviews that don't
originate from members who have commit access?)
@MCR1 can you check that?
Building a GLES build requires that you have a compatible libGLESv2
installed. That can be done with the radeon driver installed, not so
sure about fglrx. Pass -BUILD_GLES=ON to cmake.
Building with clang is relatively straightforward to. Install clang C_COMPILER= /usr/bin/ clang CXX_COMPILER= /usr/bin/ clang++
and clang++ and pass -CMAKE_
-CMAKE_
Though, I note that requiring reviewers and submitters to rebuild
everything three times is a bit time consuming and silly, especially
when this is a job that could be done by continuous integration. Can
we have a look into that?
(Also, why isn't the ps-jenkins-bot running on reviews that don't
originate from members who have commit access?)