Sam, default is this (if you do not have the code right now):
default: if (event->type == cScreen->damageEvent () + XDamageNotify) { XDamageNotifyEvent *de = (XDamageNotifyEvent *) event; if (pixmap == de->drawable) cScreen->damageRegion (CompRegion (CompRect (de->area))); } break; }
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Sam, default is this (if you do not have the code right now):
default: >damageEvent () + XDamageNotify) ifyEvent *de = (XDamageNotifyEvent *) event; >damageRegion (CompRegion (CompRect (de->area)));
if (event->type == cScreen-
{
XDamageNot
if (pixmap == de->drawable)
cScreen-
}
break;
}