> The correct fix for the zoom-box handling would be to call damageRegion for > the last and current zoom box rectangle. So at least you're on the right track > there, but yes, please do it separately. For now I'm fine with this as-is.
Cool, thanks. I am working on the follow-up...
« Back to merge proposal
> The correct fix for the zoom-box handling would be to call damageRegion for
> the last and current zoom box rectangle. So at least you're on the right track
> there, but yes, please do it separately. For now I'm fine with this as-is.
Cool, thanks. I am working on the follow-up...