> + readonly property bool draggable: state == "contracted" ||
> notification.type !== Notification.Confirmation
>
>
> Does this cover pin-unlock dialog as well? I don't have the code at hand right
> now to check if it's type is set to Notification.Confirmation as otherwise it
> becomes draggable.
No, that won't happen. A SIM-unlock "dialog" is an expanded (or non-contractable) snap-decision, thus it cannot be dragged.
> + readonly property bool draggable: state == "contracted" || Confirmation Confirmation as otherwise it
> notification.type !== Notification.
>
>
> Does this cover pin-unlock dialog as well? I don't have the code at hand right
> now to check if it's type is set to Notification.
> becomes draggable.
No, that won't happen. A SIM-unlock "dialog" is an expanded (or non-contractable) snap-decision, thus it cannot be dragged.