Created by Torsten Hueter and last modified
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KiCad Lead Developers

Recent revisions

25. By Torsten Hueter

Fixed the build script for Windows.

24. By Torsten Hueter

Cleaned up the files.
Repaired and improved the test examples.
Added the wxDC backend.

23. By Dick Hollenbeck

For some multiple field structures which are merely copied rather than picked apart,
pass them by reference so that they only have to be copied once to the final destination,
rather than first having to be copied to the stack.

22. By Torsten Hueter

Added shader example for circles.

21. By Torsten Hueter

Merged Dick's changes.
Made shader loading fully functional.
Written a shader for circle drawing with subpixel anti-aliased edges.
Added a flag for enabling shader support for the OpenGL GAL.
Improved the documentation of the methods (work in progress).
Started writing shader for lines (work in progress).

20. By Dick Hollenbeck


19. By Dick Hollenbeck

unify CAIRO_GAL and OPENGL_GAL constructors, generalize the event listeners

18. By Dick Hollenbeck

improvements in an attempt to use it in sweet editor

17. By Dick Hollenbeck

forming something useable by sweet_editor

16. By Dick Hollenbeck

OPENGL_GAL::OPENGL_GAL( wxWindow *aParent, wxSize aScreenSize ) uses wxWindow as parent, not wxFrame

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