On the server side we are still tracking screencast buffers and support sending mg::BufferIpcMsgType::update_msg buffer messages. The new code (i.e. without BufferDepository) doesn't seem to support this scenario.
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On the server side we are still tracking screencast buffers and support sending mg::BufferIpcMs gType:: update_ msg buffer messages. The new code (i.e. without BufferDepository) doesn't seem to support this scenario.