I don't see where this is being used. 640 + SurfaceCreationParameters& with_buffer_streams(std::vector<shell::StreamSpecification> const& streams);
why is it needed? Is there a followup branch?
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I don't see where this is being used. Parameters& with_buffer_ streams( std::vector< shell:: StreamSpecifica tion> const& streams);
640 + SurfaceCreation
why is it needed? Is there a followup branch?