Hi ~suv, I add to your code "if (SP_IS_LPE_ITEM(_path) && _path->hasPathEffect()){" Because a path editing crash in bend lpe. Thanks again for your work.
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Hi ~suv, I add to your code "if (SP_IS_ LPE_ITEM( _path) && _path-> hasPathEffect( )){" Because a path editing crash in bend lpe.
Thanks again for your work.