lp:~glmark2-dev/glmark2/libmatrix-util

Created by Jesse Barker and last modified
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Owner:
glmark2 developers
Project:
glmark2
Status:
Merged

Recent revisions

201. By Jesse Barker

Update to reflect the addition of the appname string to the Log object in libmatrix.
Also, the Util object gets a member to generate the appname given the full path
of the program binary (argv[0]).

200. By Jesse Barker

Merge one more missing revision from lp:libmatrix found during glcompbench integration.
Remove obsolete matrix_inverse_test (all tests are now in test subdirectory).

199. By Jesse Barker

Update local libmatrix to lp:libmatrix revno 34 to include some log fixes for Android

198. By Alexandros Frantzis

Main,Android,Options: Initialize the Log class explicitly after parsing the options.

This removes the coupling between the Log and Options classes, and keeps
Options::parse_args() free of side effects.

197. By Alexandros Frantzis

Android: Use all libmatrix source files when building it.

196. By Jesse Barker

Update copyright on files affected by libmatrix update.

195. By Jesse Barker

Now that we get the common utility object (Log, Util, ShaderSource) from
libmatrix, remove them from glmark2 proper, and update to reflect the integration
of the libmatrix objects.

194. By Jesse Barker

Update to reflect lp:libmatrix revno 32. A fix found during integration with
glmark2 whereby non-prefixed log messages were emitting a colon.

193. By Jesse Barker

Update internal copy of libmatrix to reflect current trunk there
(current as of lp:libmatrix revno 31). Also fix the build to ensure
USE_EXCEPTIONS is defined appropriately.

192. By Alexandros Frantzis

Build,Doc: Update files for 2012.01 release.

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Stacked on:
lp:glmark2/2011.11
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