lp:~glmark2-dev/glmark2/ideas

Created by Jesse Barker on 2012-04-30 and last modified on 2012-05-09
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Owner:
glmark2 developers
Project:
glmark2
Status:
Merged

Recent revisions

229. By Jesse Barker on 2012-05-09

SceneIdeas: Update the comment for clarity.

228. By Jesse Barker on 2012-05-09

SceneIdeas: Use Alexandros' suggestion to reverse time at the end of each 'cycle'
through the fly around.

227. By Jesse Barker on 2012-05-09

Move SceneIdeas to after SceneBuffer in the default initialization of the
benchmark list.

226. By Jesse Barker on 2012-05-09

SceneIdeas: Add to default benchmark list.

225. By Jesse Barker on 2012-05-09

SceneIdeas: Remove extraneous comment.

224. By Jesse Barker on 2012-05-08

Android: Revert change to use gnustl rather than stlport as gnu-specific STL
usage was changed in the source.

223. By Jesse Barker on 2012-05-08

SceneIdeas: Using less gnu-specific accessor method for std::vector data access.

222. By Jesse Barker on 2012-05-08

SceneIdeas: Update benchmark registration for Android to include the new scene.

221. By Jesse Barker on 2012-05-07

SceneIdeas: Update Android build to support the new scene.

220. By Jesse Barker on 2012-05-07

SceneIdeas: Handle the run-forever command line option cleanly, including setup
and teardown, and resetting the frame count so the fps numbers make sense across
iterations. Also, take the opportunity to implement a speed control, which gives
us a nice demo with no overhead (apart from getting the options around duration,
speed, and repeating correct).

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lp:glmark2/2011.11
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