lp:~glmark2-dev/glmark2/ideas

Created by Jesse Barker and last modified
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Owner:
glmark2 developers
Project:
glmark2
Status:
Merged

Recent revisions

229. By Jesse Barker

SceneIdeas: Update the comment for clarity.

228. By Jesse Barker

SceneIdeas: Use Alexandros' suggestion to reverse time at the end of each 'cycle'
through the fly around.

227. By Jesse Barker

Move SceneIdeas to after SceneBuffer in the default initialization of the
benchmark list.

226. By Jesse Barker

SceneIdeas: Add to default benchmark list.

225. By Jesse Barker

SceneIdeas: Remove extraneous comment.

224. By Jesse Barker

Android: Revert change to use gnustl rather than stlport as gnu-specific STL
usage was changed in the source.

223. By Jesse Barker

SceneIdeas: Using less gnu-specific accessor method for std::vector data access.

222. By Jesse Barker

SceneIdeas: Update benchmark registration for Android to include the new scene.

221. By Jesse Barker

SceneIdeas: Update Android build to support the new scene.

220. By Jesse Barker

SceneIdeas: Handle the run-forever command line option cleanly, including setup
and teardown, and resetting the frame count so the fps numbers make sense across
iterations. Also, take the opportunity to implement a speed control, which gives
us a nice demo with no overhead (apart from getting the options around duration,
speed, and repeating correct).

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Stacked on:
lp:glmark2/2011.11
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