lp:~glmark2-dev/glmark2/config-update

Created by Jesse Barker and last modified
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Owner:
glmark2 developers
Project:
glmark2
Status:
Merged

Recent revisions

255. By Alexandros Frantzis

CanvasX11GLX: Print out the stencil size of the selected config in debug mode

254. By Jesse Barker

GLVisualConfig: Update the visual config object to understand stencil, and,
importantly, to explicitly favor no stencil unless asked via command line option.

253. By Jesse Barker

EGLState: Add remaining config attributes from table 3.1 of the EGL spec. These
are unused at the moment but may be useful for debugging.

252. By Jesse Barker

Build,Doc: Update files for 2012.11 release.

251. By Jesse Barker

Merge of lp:~glmark2-dev/glmark2/egl-state.

Adds EGLState object, which consolidates all EGL interactions.

250. By Jesse Barker

Merge of ~glmark2-dev/glmark2/shadow

Adds SceneShadow to exercise shadow mapping.

249. By Jesse Barker

CanvasX11GLX: Updates to handle the API change for GLX_EXT_swap_control
(The spec always had a void return value for glXSwapIntervalEXT, however, the
original example and protocol had a return value of int. To make matters worse,
the header files in mesa were updated a year after the spec.). Also, make the
GLX_MESA_swap_control initialization match the new logic for GLX_EXT_swap_control.

248. By Alexandros Frantzis

Build,Doc: Update files for 2012.08 release.

247. By Alexandros Frantzis

MainLoop,Android: Exclude from score calculations benchmarks that weren't set up correctly.

246. By Alexandros Frantzis

Scene*: Add ::supported() and change ::setup() to return bool.

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