lp:~georg-zotti/stellarium/landscape-addons
A few improvements planned:
- optional Fog for spherical and fisheye Landscapes. --> [DONE]
- optional self-luminous layer (simulate nocturnal illumination, e.g. street lights, windows, yellow/red city skyglow)
--> [DONE for spherical and fisheye landscapes. Will not be done for old_style and the new Polygonal landscapes]
- way to specify upper and lower altitudes for spherical landscape images (conserve texture memory) -->[DONE]
- Allow split in two half-panos for higher texture resolution in Spherical Landscapes. (?) --> NO
- a few landscapes to demonstrate this.
- new LandscapePolygonal coded in horizon azimuth/altitude measurements [DONE]
- Use that measured line as optional line add-on in the other landscape types (i.e., plot a measured horizon line). -->[DONE]
- query horizon for transparency (can be used for "sunrise in the landscape"-type questions) -->[DONE except for uncalibrated old_style, where it makes no sense].
- better documentation of landscape.ini and involved classes --> DONE
- some code cleanup, and considerations on which light goes where --> DONE
- Get this branch:
- bzr branch lp:~georg-zotti/stellarium/landscape-addons
Branch merges
- Fabien Chéreau: Needs Fixing
- Alexander Wolf: Approve
-
Diff: 3220 lines (+1400/-414)34 files modifieddata/default_config.ini (+5/-0)
landscapes/CMakeLists.txt (+3/-1)
landscapes/geneve/CMakeLists.txt (+11/-0)
landscapes/geneve/horizon_Geneve.txt (+57/-0)
landscapes/geneve/landscape.ini (+31/-0)
landscapes/grossmugl/CMakeLists.txt (+11/-0)
landscapes/grossmugl/description.de.utf8 (+5/-0)
landscapes/grossmugl/description.en.utf8 (+3/-0)
landscapes/grossmugl/landscape.ini (+45/-0)
landscapes/grossmugl/readme.txt (+64/-0)
landscapes/trees/landscape.ini (+8/-1)
plugins/TextUserInterface/src/TextUserInterface.cpp (+1/-1)
src/core/OctahedronPolygon.hpp (+6/-6)
src/core/StelLocation.hpp (+1/-1)
src/core/StelMovementMgr.cpp (+2/-1)
src/core/StelPainter.cpp (+95/-54)
src/core/StelPainter.hpp (+50/-34)
src/core/StelSkyDrawer.cpp (+6/-6)
src/core/StelSkyDrawer.hpp (+5/-5)
src/core/StelSphereGeometry.hpp (+6/-6)
src/core/StelTranslator.cpp (+1/-0)
src/core/modules/Comet.cpp (+6/-4)
src/core/modules/Landscape.cpp (+594/-150)
src/core/modules/Landscape.hpp (+212/-57)
src/core/modules/LandscapeMgr.cpp (+85/-35)
src/core/modules/LandscapeMgr.hpp (+36/-24)
src/core/modules/MinorPlanet.cpp (+6/-4)
src/core/modules/Planet.cpp (+6/-4)
src/core/modules/Skybright.cpp (+8/-6)
src/core/modules/Skybright.hpp (+16/-2)
src/core/modules/StarMgr.cpp (+1/-0)
src/gui/ConfigurationDialog.cpp (+2/-2)
src/gui/ViewDialog.cpp (+11/-10)
src/main.cpp (+1/-0)
Related bugs
Related blueprints
Branch information
Recent revisions
- 6313. By gzotti
-
opacity lookup corrected for old_style landscapes with texture repetition. (can't think of useful calibrated landscapes with repetition, though)
- 6312. By gzotti
-
Landscape opacity lookup completed also for old_style landscapes.
old_style calibrated tan_mode now OK
fog rotation for calibrated old_style landscape
lookup also works for active ZOffset rotation
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:stellarium