lp:stellarium

Created by Fabien Chéreau on 2010-06-16 and last modified on 2016-09-28
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Owner:
Stellarium
Project:
Stellarium
Status:
Development

Recent revisions

8705. By Alexander Wolf 17 hours ago

Obvious fix for Bright Novae plugin

8704. By Alexander Wolf on 2016-09-21

new lines for translation

8703. By Alexander Wolf on 2016-09-21

Fixes for comet orbits

8702. By Alexander Wolf on 2016-09-21

Added a virtual planet 'Earth Observer' for educational purposes
(illustration for the Moon phases);
Added orbit lines for some asteroids and comets;
Added separate colors for orbits: planets, asteroids and comets;
Added function and shortcut for quick reversing direction of time;

8701. By Guillaume Chereau on 2016-09-18

Fix spherical distortion with night mode

Basically the problem is that with both night night mode and viewport
effect on, we are using two OpenGL framebuffers, and we should do
something like that:

- bind(fbo1)
- bind(fbo2)
- render sky
- bind fbo1!
- apply viewport effect from fbo2 to fbo1
- bind system fbo
- apply night mode from fbo1 to system fbo

The problem is that `QOpenGLFramebufferObject::release` function doesn't
consider the previously bound framebuffer, but always bind back to the
system fbo.

I fix that by manually calling glBindFramebuffer after the release.

8700. By Alexander Wolf on 2016-09-18

Fixed scaling telrad

8699. By Alexander Wolf on 2016-09-18

Reduce calls for special case

8698. By Alexander Wolf on 2016-09-18

Let's try to avoid a strange questions about hiding the Moon during a total solar eclipse when option 'limit magnitude' for Solar system objects is enabled

8697. By Alexander Wolf on 2016-09-18

Updated manifest for Windows

8696. By Alexander Wolf on 2016-09-18

Updated manifest for Windows

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