lp:~georg-zotti/stellarium/gz_comet-tail-extinction

Created by gzotti and last modified

My original comet tails of winter 2013/14 had one big flaw: brightness was computed globally. This made them almost pop out of twilight in full length, and bright comets were just too bright.

This branch has I think much better brightness balancing (query atmosphere and eye adaptation), and can reduce/influence tail brightness not only by vertex-wise extinction, but also by vertex-wise adaptation of tail length visibility to overall sky brightness. The increase in quality can at least be called "significant" IMHO.

To test, I recommend you copy ssystem_1000comets.ini to your ssystem.ini and have a look at e.g. comets Hale-Bopp (best in March/April 1997), Hyakutake (March 1996), PanSTARRS (March 2013), Halley (1986, 1910, 837), Bennett (1970), 1680, 1882, Donati (1858).

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Branch information

Owner:
gzotti
Project:
Stellarium
Status:
Merged

Recent revisions

7120. By gzotti

avoid a log message

7119. By gzotti

Better brightness&color balancing for Coma

7118. By gzotti

radically improve brightness simulation of comet tails. Using color arrays, we now compute extinction and adaptation of tail length to twilight!

7117. By gzotti

docfix

7116. By gzotti

removed old comment

7115. By gzotti

Typofix in docs

7114. By gzotti

vertex-based extinction! TODO: New brightness balancing...

7113. By gzotti

clarified assertion

7112. By gzotti

fix for color modulated painting

7111. By gzotti

moved tail computation to update(), prepared colorArray for extinction of comet tails

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