lp:~game-hackers/game/kinematic-character-controller

Created by Jean-Paul Calderone on 2011-04-02 and last modified on 2011-04-02
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Owner:
Game Hackers
Project:
Game
Status:
Development

Recent revisions

76. By Jean-Paul Calderone on 2011-04-02

Use a KinematicCharacterController and a GhostObject instead of a RigidBody

Not really working, character falls right through the floor.

75. By Jean-Paul Calderone on 2011-04-02

Document the pybullet dependency

74. By Jean-Paul Calderone on 2011-04-02

Test the extra conditionals in the World terrain observer method

73. By Jean-Paul Calderone on 2011-04-02

World docstrings

72. By Jean-Paul Calderone on 2011-04-02

Add a test for duplicate removeVoxel calls and make it work right

71. By Jean-Paul Calderone on 2011-04-02

Test for TerrainView.removeVoxel

70. By Jean-Paul Calderone on 2011-04-02

Add a test for duplicate addVoxel calls and make it work right

69. By Jean-Paul Calderone on 2011-04-02

Simple test for TerrainView.addVoxel

68. By Jean-Paul Calderone on 2011-04-02

Player.body docstring

67. By Jean-Paul Calderone on 2011-04-02

more docstring

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lp:game
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