Created by Jean-Paul Calderone and last modified
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Game Hackers

Recent revisions

53. By Jean-Paul Calderone

Describe this directory and terrain formats.

52. By Jean-Paul Calderone

Give Debian/Ubuntu users a better tip before jumping into easy_install. Also use FQPN instead of paths for trial invocations, and also run the server tests from gam3.test.

51. By Allister MacLeod <amacleod@cthulhu>

Keys. WASD are keys!

50. By Allister MacLeod <amacleod@cthulhu>

Added comments about loading terrain and the client UI to README.

49. By Allister MacLeod <amacleod@cthulhu>

Changed heading formatting a little bit in README.

48. By Allister MacLeod <amacleod@cthulhu>

Reverse-merging 46..45 to un-pollute this branch.

47. By Allister MacLeod <amacleod@cthulhu>

Now the README has a section about running the tests too.

46. By Allister MacLeod <amacleod@cthulhu>

Updated network-client and network_client.py to be a little more
friendly to invoke.

45. By Allister MacLeod <amacleod@cthulhu>

 - Allister M. added a README file for Game.

44. By Jean-Paul Calderone

Merge the movement control and FoV improvements.

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